Chapter V
Slick Principles in Card Magic
One slippery card and the pack practically cuts itself to your command.
The principle: The Slick (Slippery) CardIn this chapter
10 tricksThe "Slick" Card
A chosen card vanishes into a freely shuffled deck, yet you locate it again as if the pack reported its position to you.
The Half Moon Location
A card is chosen from a ribbon-spread fan, returned, and cut beyond hope, yet you reveal its exact distance from the top.
Location Plus
A spectator takes a card, returns it, shuffles to their heart's content, and you still name their card.
Everybody's Card
Several people each pull a card from a freely shuffled deck, yet every single one of them names the very same card.
Stage Location
Three chosen cards travel from a deck tucked in a spectator's pocket to that spectator's own hand, one impossible production after another.
The Master Card Speller
A spectator mentally chooses one of six cards, shuffles, and then spells their card's name to deal straight to it.
Counting By Eye
You claim to count a packet of cards at a glance and then prove it by producing any number a spectator calls for.
Odd Or Even
A spectator calls odd or even, and you instantly cut off a packet that proves to be exactly that.
The Mystic Cut
A spectator freely cuts the deck, then deals down to a number set by the cut and arrives exactly at their own chosen card.
A Slick Card Routine
A chosen card is matched, predicted in writing, and found again across a chain of seemingly impossible coincidences.