The card catalog
The Trick Library
Every effect from Hugard's Encyclopedia, rebuilt as a searchable index. Filter by what you have in your hands and what you want them to feel.
192 tricks match your filters
The Sagacious Joker No.3
A spectator cuts, freely buries cards, and pockets three; the Joker names all three correctly.
The Card Doctor
A signed selected card is torn to pieces during a hospital story, yet at the end it is whole again and still bears the spectator's initials.
System for Arranging Cards
A reliable paper-and-pencil method for building any spelling arrangement so a deck spells out exactly as you want.
Peculiarities of the Pasteboards
Three spectators pick cards, and one by one each card answers its name, appears on top, then turns over by itself.
Thought Spelling
Three people merely think of cards from small fans, yet each thought-of card is spelled out and found.
Quadruple Spelling
Four people each think of a card from their own packet, and every thought-of card is spelled out and revealed.
Another Thought Spelling
A spectator thinks of a card from a small packet and later spells it out, finding it automatically.
Improved Spelling Trick
A spectator thinks of one of several cards, then spells it themselves and turns up the very card.
Think It-Spell It
A spectator merely thinks of a card glimpsed in a small spread, yet you spell straight to it.
Improved Chevalier
After convincing riffle shuffles, you pull one whole suit and spell it perfectly from Ace to King.
Spelling Any Card Called For
A spectator names any card at all and you instantly spell straight to it from a shuffled-looking deck.
The Shuffled Spelling Bee
After two convincing riffle shuffles, you spell every card of a chosen suit from Ace to King.
The Joker Spelling Routine
You spell card names one by one, but a single mischievous Joker keeps barging in until a final surprise.
The Joker Speller
You spell card values from a small packet and they appear on cue, while a single Joker keeps crashing the party.
Sure Winner Spelling Bee
An eleven-card packet deals itself into perfect order, then mixed, then back into order on command.
Frank Squires' Speller
A chosen card finds itself as the spectator answers simple questions about it, letter by letter.
Gwynne's Speller
You spell every value from Ace to King and each one turns up exactly on its final letter, all the way through the pack.
Seller's Speller Idea
A freely shuffled deck goes into your pocket, and you spell out any named card, producing it on the final letter.
Incomprehendo Speller
A chosen card is shuffled back into the deck, yet spelling its name deals straight to it on the final letter.
Lazybones
Two spectators each lose a card, then one finds the other's card reversed in the deck and spells straight to its match.
Think of a Card
A spectator merely thinks of one card in a long row, then spells its name to find it himself.
A Strange Coincidence
Working in unison, you and a spectator each reverse cards in your own packs, and the reversed cards match.
Sympathetic Sympathy
From two shuffled packs, a spectator's freely pushed-out card matches a card you have set aside, again and again.
Coincidence
A spectator and the performer each end up with a card, and the two cards match perfectly, even on a repeat.
A Card Sympathy
A card chosen from one shuffled deck is matched by a card freely drawn from a second deck, in perfect agreement.
Paradox Of Pairs
You and a spectator each shuffle half a deck, deal together, and your turned-up cards match in perfect pairs.
The Mystic Cut
A spectator freely cuts the deck, then deals down to a number set by the cut and arrives exactly at their own chosen card.
A Slick Card Routine
A chosen card is matched, predicted in writing, and found again across a chain of seemingly impossible coincidences.
A Real Magical Vanish
A red-backed Queen visibly travels from a separate blue deck across the room to rejoin two Aces tucked in a spectator's pocket.
Double-Backed Card Routine
A flowing five-part routine where cards change color, refuse to stay put, and reverse themselves on command.
Transposition Extraordinary
A spectator's chosen card appears in one deck while the matching card in another deck vanishes and trades places.
Giant Acrobatic Cards
A small packet of giant cards, dealt face-up and face-down, all snap to face the same way on command.
Kings And Aces
Four Kings and four Aces, placed in completely separate spots, magically trade places under a borrowed hat.
Your Card, Your Number
This is the foundation lesson for a whole family of mysteries: a spectator shuffles freely, yet you locate a chosen card every time. Because the secret lives in the deck's own back design, the effect
Divination Supreme
A spectator shuffles, freely picks a card, buries and shuffles again, yet you locate it without ever touching the deck.
Premo Detection
A spectator freely picks a card, buries it, then cuts the deck repeatedly, yet you instantly find it.
The Pack That Isn't
A card is freely selected and returned, the deck is shuffled, and you still find the chosen card. The clever part is that it fools the wise guy who suspects a one-way deck, because checking the backs
Twentieth-Century Sorcery
You predict two named cards in writing, then those exact cards turn up on either side of a freely cut Joker.
Odd Or Even
You correctly call whether each freely cut packet holds an odd or even number of cards, then prove it by counting.
Eight In A Row
From a shuffled row of eight cards, a spectator turns one face down, and you instantly pick it out of the mix.
Gardener's Unique Principle
A shuffled, unprepared deck is examined, a card is freely taken, and you somehow track it down.
Living And Dead Test
A volunteer chooses one card from a small packet and writes the name of someone who has passed away on its face.
Your Card, Your Number
A freely chosen card is lost in a shuffled, cut deck, then magically arrives at any number the spectator names.
Reading The Cards
After a genuine riffle shuffle, you appear to read the deck through its backs, naming cards while they lie face down.
Ne Plus Ultra Location
Under the fairest possible conditions, the spectator cuts and buries their own card, yet you locate it without touching the deck first.
Uni-Mentality
A spectator merely thinks of a card during a shuffle, and you slowly divine its color, suit, and value.
Hummer Detection
Three spectators each choose a card, and you name and produce all three with the deck never marked.
A Principle In Disguise
A card is freely chosen and lost, yet you find it, and any clever onlooker's suspicions are quietly defeated.