The card catalog
The Trick Library
Every effect from Hugard's Encyclopedia, rebuilt as a searchable index. Filter by what you have in your hands and what you want them to feel.
154 tricks match your filters
Twin Souls
Two written predictions, sealed before anyone chooses, exactly name the cards a lady and a gentleman freely arrive at.
The Sagacious Joker No.1
Four spectators pocket unseen cards, yet you name every one by touching a Joker to their pockets.
The Sagacious Joker No.2
Four pocketed, unseen cards are each named by the Joker, with no awkward fumbling at the pockets.
The Sagacious Joker No.3
A spectator cuts, freely buries cards, and pockets three; the Joker names all three correctly.
The Sagacious Joker No.4
Four spectators pocket unseen random cards, and a wise Joker reveals each one by touch.
The Trio
Three cards are buried, pocketed, and handed out unseen, yet you reveal all three as if reading minds.
Prediction
You write two card names in advance, and after a spectator freely cuts the shuffled deck, those exact two cards land on either side of your sealed prediction.
The Unknown Leaper
A card merely thought of, never touched, mysteriously jumps from the spectator's hand to yours during a fair counting deal.
Self Control
A card freely pointed to turns out to be the very card a spectator only thought of moments later.
In His Pocket
A spectator merely thinks of one of three cards, and you produce that exact card from your pocket.
The Finger Points
A spectator merely thinks of a card while shuffling, yet you single it out of the spread without a single question.
The Five Card Mental Force
Five cards lie face up; a spectator merely thinks of one, and you hand them the very card they pictured.
"Just Think" Mental Mystery
A spectator writes their thought-of card among four others, yet you pluck it from a fully shuffled deck.
Matching The Aces
A spectator freely lays down one of their four Aces, and it matches the Ace you set out before they chose.
Thought Card from Pocket
A spectator merely thinks of one card from a small group, yet you pluck it from a pocketed deck instantly.
The Card and Crystal Ball
A card placed unseen in your hand behind your back is divined by gazing into a small crystal ball.
Tucker's Version
A spectator cuts, peeks, and buries their card with endless cuts, yet you produce it from the deck, your hand, or your pocket.
Duplex Comedy Speller
Your spelling attempt to find the card seems to fail, then the spectator's own spelling lands on it perfectly.
The New Spell
A freely chosen card is lost, and when the spectator spells its name behind their back, the card appears face up on top.
The Automatic Speller
Using the spectator's own shuffled pack, a thought-of card is found when the spectator simply spells its name aloud.
Spellino Climax
You rapidly spell off the names of card after card, each one turning up correctly on its last letter, repeating as long as you like.
An Easy Speller
A freely chosen, shuffled card is later spelled out by the spectator themselves and arrives on the final letter.
Thought Spelling
Three people merely think of cards from small fans, yet each thought-of card is spelled out and found.
Quadruple Spelling
Four people each think of a card from their own packet, and every thought-of card is spelled out and revealed.
Another Thought Spelling
A spectator thinks of a card from a small packet and later spells it out, finding it automatically.
Improved Spelling Trick
A spectator thinks of one of several cards, then spells it themselves and turns up the very card.
Think It-Spell It
A spectator merely thinks of a card glimpsed in a small spread, yet you spell straight to it.
Spell It Yourself
A spectator picks a card by pure chance, and even from their own pocket you spell its exact name letter by letter.
Card Spelling 'De Luxe'
A spectator cuts, peeks at a card, and buries it, yet you produce their thought-of card from your own pocket.
Think of a Card
A spectator merely thinks of one card in a long row, then spells its name to find it himself.
The Spelling Bee
Three spectators each merely think of a card, and you spell every one of them to its hidden card.
You Do As I Do
Two shuffled packs, you and a spectator each pick a card, and the two cards astonishingly match.
You Do As I Do
A streamlined two-pack coincidence where your card and the spectator's freely chosen card turn out identical.
Another Do As I Do
A spectator merely thinks of one card among several, yet your card and theirs turn out to be twins.
Domination of Thought
Framed as an experiment in mental influence, your chosen card and the spectator's turn out to be the same.
Coincidence Again
A spectator merely thinks of a card, hides it in their pack, and you instantly produce its twin from yours.
Mental Coincidence
Two cards are sealed in pockets unseen, and when finally revealed they prove to be an exact match.
Another Marvelous
A spectator silently picks a number and deals down to it in one deck, noting the card there. From the second deck, you deal as he calls stop, and your stopping card matches his exactly. Two freely han
Mental Vision
Four cards are freely chosen and lost, yet you slowly divine the name of every one.
Mephisto's Prediction
You write a prediction in advance, and a freely chosen card is found counted down to that exact number.
A Count Down Mystery
A spectator shuffles, thinks of any number from one to twenty-six, and while your back is turned deals to that number, notes the card there, and buries everything with a cut. When you return you someh
The Card and Number
The spectator shuffles, you cut off a small packet, and they freely touch and remember one card from a fan.
The Mystic Seven
A card chosen from one of seven cut piles is buried among the others, yet you divine its name from across the room.
Infallible Detection
A spectator merely thinks of a number, peeks at the card there, and you produce that exact card from your pocket.
Devilish Cards
A spectator keeps three cards, mentally settles on one, buries it through dealing and cutting, yet you sense it from across the table.
The Nifty Key
The spectator deals and mixes the deck, then thinks of a number, secretly counts down to that position, and remembers the card waiting there. They square the deck, cut it, and only tell you the number
The Quartette
Four cards are chosen and shuffled hopelessly into the deck, yet you reveal all four through spelling and apparent mind-reading.
Think Of A Card
A spectator stops you anywhere and merely thinks of one card among several, and you later find it without a word.