The card catalog
The Trick Library
Every effect from Hugard's Encyclopedia, rebuilt as a searchable index. Filter by what you have in your hands and what you want them to feel.
59 tricks match your filters
Find The Queen
Five sealed envelopes are mixed, yet you unfailingly identify the one holding the Queen among four Aces.
Matching The Aces
A spectator freely lays down one of their four Aces, and it matches the Ace you set out before they chose.
U Spell Your Card
A shuffled, freely chosen card is buried, lost in cuts, then spelled to letter by letter and revealed.
Improved Chevalier
After convincing riffle shuffles, you pull one whole suit and spell it perfectly from Ace to King.
Incomprehendo Speller
A chosen card is shuffled back into the deck, yet spelling its name deals straight to it on the final letter.
The "Slick" Card
A chosen card vanishes into a freely shuffled deck, yet you locate it again as if the pack reported its position to you.
A Slick Card Routine
A chosen card is matched, predicted in writing, and found again across a chain of seemingly impossible coincidences.
Your Card, Your Number
This is the foundation lesson for a whole family of mysteries: a spectator shuffles freely, yet you locate a chosen card every time. Because the secret lives in the deck's own back design, the effect
Gardener's Unique Principle
A shuffled, unprepared deck is examined, a card is freely taken, and you somehow track it down.
The Vanishing Mirror
You demonstrate a gambler's mirror trick, deal out the aces, then reveal the mirror never existed.
The Marked Pack
Noticing a one-way-back deck in play, you remark that manufacturers secretly mark their cards. After apparently studying the backs, you let the deck be shuffled, then deal it face down and unerringly
The Drunk Plays Bridge
A comic tale of a tipsy bridge player ends with you dealing yourself an impossible grand slam.
French's Extraordinary Aces
The four aces are openly shown and even passed for examination, then set aside under a rubber band.
Ne Plus Ultra
Five cards are freely chosen and lost in a shuffled deck, yet you read four minds and produce the last card in a striking finish.
The Flush Trick
Twenty high cards are openly mixed, hidden under a handkerchief, and you produce any Royal Flush the audience requests.
Ready Reckoner
A spectator cuts the deck into three, pockets one pile, and you instantly announce exactly how many cards they cut.
Odd Or Even
A spectator pockets an unseen card and deals the rest into heaps, yet you name the hidden card from across the room.
The Wonder Force
A spectator riffle shuffles the deck and freely picks a card, yet it matches your prediction written beforehand.
Psychic Prediction
You predict a number in a sealed envelope, then a freely chosen run of cards adds up to exactly that figure.
Mephistopheles' Touch
After thorough cutting and dealing, a spectator's freely cut card is revealed as one half of the only pair in his packet.
Thought Foretold
You predict a card in a sealed envelope, then a spectator's freely chosen color reveals exactly the card you named is missing.
Mysterious Detective
Three spectators each pocket a card they cut to, and you name all three using a single 'detective' card.
Fate And The Joker
A spectator stabs the Joker into the shuffled deck, and you name the card it lands beside at a glance.
Psycholia
Two halves of a shuffled deck are handed to spectators who freely choose several cards and shuffle them into the opposite piles.
Card Memory
A spectator reads a shuffled half-deck aloud once, and from another room you recite every card in order and name any position on demand.
Sensitive Thoughts
Two spectators each merely think of something in a half-deck, and you divine both a freely chosen number's card and a freely thought-of card's position.
Switching Packs
After a string of impossible-looking effects, the deck is handed out for free examination and found to be perfectly ordinary, leaving no trace of how anything was done.
End Strippers
An explanation of end-tapered stripper cards and the clean ways they let you control a chosen card.
The Midnight Marvel
Four twos repeatedly turn themselves face up inside a borrowed deck, even in total darkness with the deck never touched openly.
Neat Card Detection
A spectator buries a card they chose into a packet, shuffles it themselves, and you find it instantly.
Miracle Card Location
A spectator picks and shuffles a card into their own deck while you are out of the room, yet you find it at a glance.
Miracle Location Club Version
Several spectators each freely select cards from a deck they shuffle, yet you cleanly find every one of them afterward.
Automatic Second Deal
A demonstration of dealing the second card from the top while the top card appears to leave the deck each time.
Nine In Ten Detection
A spectator cuts a freely shuffled deck and the card they cut to is divined nearly every single time.
Imitation Seconds
You appear to deal phantom 'second' cards, yet a spectator's hand keeps filling with Jacks every single round.
The Master Riddle
Six spectators each keep a freely drawn card, yet you name every one of their cards in turn without ever seeing them taken.
The Buddha Whispers
A small Buddha figure sits between four numbered glasses.
Buried Alive
Four jacks are inserted every-which-way into the pack, yet at the climax they all turn out to be facing the same direction.
Any Time, Any Day, Card
Anywhere, anytime, with a borrowed shuffled deck, you read cards by name with the pack hidden behind your back.
A Subtle Set Up
You let a spectator hand you the four Aces one by one, yet you still deal them straight into your own hand.
The Poker Shark
You deal a friendly poker game, lose hand after hand to better players, then reveal four aces wins it all.
Double Poker Deal
You deal four poker hands, gather them, and deal again, with the winning hands changing dramatically the second time.
Poker Demonstration
You demonstrate how a card sharp stacks the deck, dealing yourself unbeatable hands across two rounds of poker.
Quadruple Poker Trick
A spectator calls for any poker hand and you instantly produce it from cards taken straight out of your pocket.
Poker Set-Up
You shuffle the deck in a perfectly ordinary-looking way and then deal a four-handed poker game.
Another Poker Set-Up
After a few casual riffle shuffles and cuts, the dealer quietly arranges a winning poker hand to fall to himself.
The Gambler In Person
You deal five poker hands face up from a borrowed and shuffled pack, showing them as nothing special.
The Gambler Is Back Again
Spectators freely call out poker hands, the cards are cut, and the dealer still ends up holding a Royal Flush.