Chapter XI
Calculation Tricks With Ordinary Cards
Self-working mathematics dressed up as mind reading.
The principle: Mathematical PlacementIn this chapter
26 tricksWeirdo
You write a card's name, a spectator freely picks a counting number, and your written card appears at that exact spot.
A Prediction
Two prediction cards are set aside; a spectator's free arithmetic leads to a counted card that matches them exactly.
Long Distance Mind-Reading
A friend shuffles a mailed deck, removes and reinserts a card, sends half back, and you name the card by return mail.
Two Card Location
Two cards chosen by two different spectators are lost, yet they mysteriously come together when you command it.
Improved Super Memory
Twenty spectators each hold a card; blindfolded, you instantly produce every card as its number is called.
Spectator's Choice
A spectator buries two freely chosen cards, makes every choice in the dealing, yet your written prediction names them.
Mentalo
A spectator thinks of a number, looks at the card there, and you find it behind your back.
Knock Out Counting Trick
The spectator shuffles their own deck, counts off any number under fifteen, looks at the card at that point, and restores everything in order, all while you look away.
A Card And A Number
A spectator picks a card under their own control while your back is turned, yet you reveal it without ever asking a single question.
Projected Thought
A spectator merely thinks of a card, then opens a sealed prediction that names their card and even predicts its final position in the deck.
Ne Plus Ultra
Five cards are freely chosen and lost in a shuffled deck, yet you read four minds and produce the last card in a striking finish.
Uni-Mentality
A spectator only thinks of a card, never naming or removing it, yet you slowly divine its color, suit, and value.
Easy Card Divination
A spectator buries a card they chose into a shuffled spread, and you quickly narrow it down and name it.
Hour-Glass Cards
A spectator hides a freely chosen card themselves, and the current time on your watch silently reveals exactly where it lies.
Easy Card Discovery
A spectator buries a freely chosen card in one half of a shuffled deck, yet you name it without a single question.
Keystone Card Discovery
Three spectators each pick a different number, yet the same chosen card lands exactly where the third one points.
Assistance Card Trick
A spectator merely thinks of a suit and freely picks one card from it, yet you instantly name the value they chose.
The 52 Card Trick
A spectator merely thinks of a card and names a number, and you make their card appear at exactly that position.
The Magi's Detection
From their own thoroughly shuffled pack, a spectator cuts off any portion.
The Flush Trick
Twenty high cards are openly mixed, hidden under a handkerchief, and you produce any Royal Flush the audience requests.
Modernism in Mentalism
A spectator merely thinks of one card while you look away, and you slowly divine and reveal it as if reading their mind.
Four To One Detection
A spectator turns up a card while your back is turned, and you locate it with the odds heavily in your favor.
A Psychic Card Feat
A spectator hides one of four randomly built cards in their pocket, yet you reveal it even though they have no idea what they grabbed.
Out On Location
A spectator buries a freely cut card in a deck they shuffled, and you find it without ever seeing them look at it.
Coincidence Extraordinary
After free choices of piles, the cards left in your hands exactly match a total the spectator never could have predicted.
Necromantic Calculation
From a shuffled deck the spectator deals a handful of face-up cards, and you build each into a small heap. With your back turned the spectator privately pockets three top cards, sets those heaps aside