Chapter XII
Mysteries of a Prearranged Ordinary Pack of Cards
Set the pack in secret order and the miracles run themselves.
The principle: The Pre-Arranged StackIn this chapter
92 tricksYour Card
A guide to presenting prearranged-deck tricks convincingly so the stacked order never looks suspicious.
Switching The Pack
The audience shuffles an ordinary deck, you take it back, and moments later that same deck performs an impossible feat.
A Moving Revelation
A spectator silently shifts any number of cards along a row, and you instantly know how many, again and again.
Divining Pack
A spectator touches one of ten cards, and its value reveals exactly where their freely chosen card is hiding.
The Transposed Cards
After a shuffle, a spectator cuts the deck, secretly counts off a few cards, and transfers them, all while your back is turned. A second spectator later helps choose a card from a casual deal, and tha
The Circle Of Cards
A spectator cuts a shuffled-looking deck, secretly counts off a few cards, and peeks the bottom one before reassembling, all while your back is turned. You deal cards into a circle with four in the ce
A Trick Without A Clue
A spectator quietly cuts off a small handful of cards from the deck, counts them privately, and memorizes one card while your back is turned.
Eyes All Round
A spectator silently thinks of a number, counts that many cards, shuffles them, and tucks them away in their pocket, all while your back is turned.
Count Your Cards
A spectator deals down to numbers of their own choosing and, after a few near-misses, finds their own card at the last attempt.
Pythagoras
A small packet sits on the table.
Knock 'Em Dead
A spectator freely names a number, counts to a card, and your sealed prophecy in the hat already names that exact card.
Self-Working Mystery
A freely chosen card is lost in the shuffled pack, yet a card the spectator picks blindly reveals its exact position.
Stop And Think
Two halves of the deck are shuffled and traded, yet you instantly find the single card a spectator slipped into your packet.
Novel Card Discovery
After a genuine riffle shuffle and a free selection between two halves, you instantly name the card the spectator buried.
Improved Marvellous
Two spectators each hide a card in the other's packet, then a freshly shuffled borrowed deck reveals both chosen cards.
Ready Reckoner
A spectator cuts the deck into three, pockets one pile, and you instantly announce exactly how many cards they cut.
The Pair Detection
Following on from the previous count, the spectator shuffles their pile, pulls out any matching pair, and hides it.
Dead Easy Location
After all the previous handling, a freely noted and buried card is located in a deck dealt openly face up.
Odd Or Even
A spectator pockets an unseen card and deals the rest into heaps, yet you name the hidden card from across the room.
The Wonder Force
A spectator riffle shuffles the deck and freely picks a card, yet it matches your prediction written beforehand.
Psychic Prediction
You predict a number in a sealed envelope, then a freely chosen run of cards adds up to exactly that figure.
Prophesied Spot Total
You predict a total in advance, and a freely cut batch of ten cards adds up to exactly that number.
Cagliostro's Vision
After a spectator handles the cards entirely on his own, you name and locate a card he merely thought of.
Quadruple Pack Mystery
Three thoroughly shuffled decks are combined into one enormous pack.
Mephistopheles' Touch
After thorough cutting and dealing, a spectator's freely cut card is revealed as one half of the only pair in his packet.
Fair And Square
A freely chosen, lost, and repeatedly cut card is found instantly when you run through the deck.
Your Card
With the deck held behind your back the whole time, you reveal a freely chosen card's suit and value without ever glimpsing a face.
One In Fourteen
A spectator buries their chosen card among fourteen, shuffles them thoroughly, and you still pick it out.
The Fifteenth Card
You predict a card before the trick begins, then a spectator's free choices and a knife blade lead exactly to it.
Sensational Card Mystery
A brand-new deck is opened by a spectator.
New X-Ray Trick
Several people each hold a freely chosen card, and you reveal them one at a time as if reading minds across the room.
Shark Food
A spectator stops dealing wherever they like, peeks the next card, and buries it in a shuffled deck, yet you still name it.
Thought Foretold
You predict a card in a sealed envelope, then a spectator's freely chosen color reveals exactly the card you named is missing.
Mysterious Detective
Three spectators each pocket a card they cut to, and you name all three using a single 'detective' card.
Super Count Down
A spectator chooses odd or even, thinks of any number, and secretly counts down to a card while your back is turned. They bury everything and cut the deck. Turning around, you fan the cards, and a mom
Fate And The Joker
A spectator stabs the Joker into the shuffled deck, and you name the card it lands beside at a glance.
Psycholia
Two halves of a shuffled deck are handed to spectators who freely choose several cards and shuffle them into the opposite piles.
The Wizard's Dream
A spectator shuffles, cuts, and moves a single card between two halves, yet you instantly name the stranger.
Diabolical Transposition
Two spectators mentally pick cards from packets they hold, yet those cards vanish and reappear in two other packs.
Card Memory
A spectator reads a shuffled half-deck aloud once, and from another room you recite every card in order and name any position on demand.
Sensitive Thoughts
Two spectators each merely think of something in a half-deck, and you divine both a freely chosen number's card and a freely thought-of card's position.
Red And Blue Back Mix-Up
Two shuffled decks of different back colors are mixed together, and at freely called numbers the cards emerge as three perfectly matched pairs.
Two Person Location
Two spectators each freely select a card, and a hidden assistant in another room divines both selections without ever seeing the deck handled.
Dual Sympathy
You and a spectator each take a deck.
Another Sympathetic Mystery
A spectator cuts to a card across the room and you draw its exact twin from a deck you never touch to theirs.
A Quaint Happening
A spectator shuffles, cuts, and notes a card in their own deck, and the matching card sits at that very number in yours.
£1,000 Test Card Location
A spectator shuffles, cuts, peeks a card and loses it, yet you name it the instant the deck touches your hand.
Seeing With The Fingertips
A short routine of fingertip miracles: you read a whispered card, find a freely named card blindfolded, and divine sealed cards.
Perfect Card Divination
A spectator merely thinks of a card, never touching or writing anything, and you reveal the exact card they imagined.
Unique Telephone Test
A spectator thinks of a friend's phone number, and you deal out cards that reveal the digits and then name the friend.
Psychological Discernment
A spectator merely thinks of a card, and you deal a shuffled deck from your pocket one at a time, stopping on it.
Another Impossibility
Blindfolded, you name a card the spectator only thought of after they freely shuffle the whole deck.
Count The Cut
Someone cuts a chunk from the deck and slips it into their pocket without counting it, so even they have no idea how many cards they hold.
A Discard Trick
A spectator buries two cards deep in the deck, deals it into heaps several times, and you still name both cards.
Cremo Card Restoration
A freely arrived-at card is torn to pieces, vanished, and then found whole again inside the spectator's own pocket.
Strange Coincidence
Three freely chosen numbers each lead to a card, and every pair of those cards totals exactly ten.
Premier Book Test
Two cards and a freely turned card lead a spectator to a single word in a book, which you reveal.
Between The Lines
Three cards point a spectator to a single word in a novel, and you name that word with your back turned.
Fathomed Thought
A spectator finds a word in a book using three cut cards, and your sealed slip already names it.
Winning The Cut
You and a spectator each cut for high card, and you keep winning no matter how the packets are shuffled.
Wizard's Will
You name a card in advance, then a spectator's free touches keep landing on the very cards you call.
Card Divination
A spectator mentally picks a card from a fanned half, and you guide him to find it himself in an uncanny way.
Double Divino
A spectator and the performer each lay out cards, and the cards they freely push forward turn out to match perfectly.
The Missing Pair
A spectator shuffles part of a deck and finds a matching pair, and the performer instantly names the cards he pocketed.
Premier Card Discovery
After a genuine riffle shuffle, a spectator buries a noted card and the performer finds it with ease.
Location
A spectator picks and buries a card, shuffles, and the performer cleanly finds it.
A Simple Location
A card is chosen and lost, the deck is cut freely, and the performer finds it at once.
Out Of Sight
With his back turned, the performer lets a spectator remove a card and then names it.
Prophesied Discovery
You write a prediction, the spectator shuffles, sorts, and freely picks a pile, yet they deal straight to your named card.
From Another Pack
A spectator cuts and deals a freely chosen deck behind your back, and you name the exact card they reach.
Divino
A spectator cuts the deck, deals two piles, names any number, and looks at a card you instantly know.
Williams' Card Trick
The spectator calls any number, counts to it, and looks at the card waiting there, then shuffles the deck.
Red Or Black
A fanned deck looks entirely black, then with a blow and a turn instantly transforms into all red cards.
Excello Card Discovery
A card is freely chosen, returned, and the deck cut repeatedly, yet you locate it by glancing through the faces.
Naming Chosen Card
A spectator cuts off cards, peeks at one, shuffles it back, and you still name it.
Psychic Card Test
A spectator draws a card and sketches it on a hidden slate; you sketch the very same card.
A Card And A Number
A number is named, a card is chosen, and a pocketed deck reveals that exact card at that exact number.
Mediumistic Stunt No. 1
A spectator buries a card under four others, mixes them, and you name it from the five.
Mediumistic Stunt. No. 2
A card sealed in nested envelopes, plus a second person's mental card, are both divined.
System
The spectator shuffles, picks two cards, buries them, and you still pull both out.
The Knockout
Three spectators pocket freely chosen cards unseen, and your medium across the room names all three without a word.
A Pre-Arranged Pack Of Cards
A spectator removes a card from a freely riffle-shuffled deck, and you instantly name it.
Amazing Memory
After seeming to memorize a shuffled deck, you name a freely chosen card by its position alone.
Six Piles
A spectator hides a card among six piles, and you reveal it as if reading their mind.
Mephisto's Message
A spectator freely picks one pile of four cards, and the card they total to matches your sealed prediction made beforehand.
Name O' Card
A spectator merely thinks of any card and names it, and you instantly produce it in a way that fits that card.
New Pack Detection
Two spectators each shuffle their own half-deck, swap a card, and you name both strangers instantly.
Four-Fold Sympathy
A spectator's red deck and your blue deck end up with four matching cards face up in perfect sympathy across four piles.
Telepathic Control
After thorough shuffling and cutting, you correctly name a card the spectator chose from a self-dealt heap.
Cards And Pockets
You instantly call how many cards were cut off, then produce any named card from your pockets in a flash.
Count Down Detection
With your back turned, a spectator counts off a small number of cards, notes the card they reach, then buries it anywhere and shuffles the deck freely.
The Adventures Of Diamond
A comic story unfolds where every twist is illustrated by the perfect card appearing on cue, like a deck-powered movie.