Chapter VII
Double-Back Principles in Card Magic
Cards with two backs and no face — and the lies they let you tell.
The principle: The Double-Back CardIn this chapter
38 tricksTransposition Extraordinary
A brief look at the gaffed card that launched a whole family of double-back card mysteries.
Alice In Wonderland
A freely chosen card reverses itself deep in the deck, then magically travels to be spelled out letter by letter.
Double-Backed Card Routine
A flowing five-part routine where cards change color, refuse to stay put, and reverse themselves on command.
Transposition Extraordinary
A spectator's chosen card appears in one deck while the matching card in another deck vanishes and trades places.
Insto-Transpo
A spectator's initialed card and the performer's initialed card instantly trade pockets across the table.
Remote Control
The performer places a single card sight-unseen into a deck behind their back.
Initialed Card Telepathy
A spectator thinks of a number, the performer counts down, and the signed card lands exactly there.
Turnover
A freely chosen card is shuffled back into the deck and is later found turned face up in the middle.
Repeating Card Turnover
A chosen card flips itself face up in a face-down deck, and does it again on command.
A Reverse Location
A freely chosen card is lost in the deck, yet when the cards are spread it sits face down between two reversed cards.
Double-Backed Card Force
A spectator stops you at a random spot and freely removes a card, yet it is exactly the card you intended.
Reversi
Three freely chosen cards are pushed back into the deck, and when the cards are dealt off, those three have turned themselves face up.
Chameleon Backs
Two cards repeatedly seem to swap which back belongs to which face, then make one final impossible color change.
Satan Behind You
Both you and a spectator handle the deck behind your backs, yet the spectator ends up locating their own chosen card.
The Double Card Prediction
A spectator inserts a card anywhere and a sealed prediction names the two cards landing on either side of it.
Comedy Relief
You make a chosen card flip face-up by tossing the deck, then a smug volunteer fails to repeat it.
Giant Acrobatic Cards
A small packet of giant cards, dealt face-up and face-down, all snap to face the same way on command.
Single Card Force
A spectator pushes a finger into a riffling deck and stops on the very card you intended all along.
The Perfect Force
A spectator cuts the deck wherever they please and ends up holding the exact card or cards you chose.
Double-Back Card Force
A spectator pushes a card into the deck and freely chooses the two cards on either side, exactly as you planned.
Easy Coin Switch
You take a borrowed coin balanced on a single card and carry it to your table without ever closing your hand over it. You openly tip the coin off the card into a glass, pointing out that your fingers
The Sympathetic Card
A card pulled from the blue deck is rubbed against the red deck and visibly takes on a red back.
U Can't Do As I Do
A spectator copies your every move with their own cards, yet their packet never ends up matching yours.
Hat And Card Change
Two cards dropped into a hat trade places with one that mysteriously turns face up inside the deck.
The Funny Pack
You borrow a deck and show that, impossibly, it contains two of the same card.
U Can't Do As I Do
A spectator mirrors your every action with their own five cards, yet their packet keeps disagreeing with yours.
The Spotter Cards
A freely chosen card is lost in the deck, yet a single card flips over and points straight to it.
Sundry
A card seen as one value visibly transforms into another, or rises wrong and then corrects itself before your eyes.
The Four Aces
Four Aces are dealt into piles, one pile is chosen, and all four Aces gather together in that chosen pile.
Kings And Aces
Four Kings and four Aces, placed in completely separate spots, magically trade places under a borrowed hat.
The Triangle Trick
Two ladies merely think of cards, and those exact cards vanish and reappear inside a ribbon-bound packet across the room.
Double Reverse
Two freely lost cards each turn themselves face up in the deck, one after the other, matching a pair.
New Card Monte
A card placed in a spectator's pocket keeps changing identity, baffling them about which card they are actually holding.
A Book Test
A card turns itself over in the deck to point at a page and word a spectator reads aloud.
A Changing Card
A freely stopped-at Ace stubbornly transforms into a King, then mends itself face up inside a banded packet.
The Improved Burned Card
A freely chosen Ace is sealed in an envelope and burned, only to rise unharmed and face up inside the deck.
A Spirit Message
Three ordinary cards are shown and banded together, and a written spirit message appears on one of them.
A Transposition
A King dropped into a hat and an Ace placed in a covered glass mysteriously trade places.